About
Features
Plans
Blog
Contact
REQUEST DEMO
×
About
Features
Plans
Blog
Contact
REQUEST DEMO
Recruiter's Glossary
Industry
Examples:
Gameplay Programming
•
Metal
•
A* Algorithm
Video Game Development Terms
Understanding these terms will help you better evaluate candidates and communicate with hiring managers
Hit Box
FMOD
Fragment Shader
Unity
Game Loop
Sprite Sheet
OpenGL
UV Mapping
Polygon
Save System
Checkpoint
Godot
Texture Atlas
Skeletal Animation
Pathfinding
Middleware
Unreal Engine
State Machine
Occlusion Culling
Asset Pipeline
Metal
Level Design
Procedural Generation
Game State
Gameplay Programming
Input System
Mesh
NavMesh
Animation Rigging
DirectX
Wwise
Game Mechanics
Collision Detection
Particle System
Physics Engine
Frame Rate
Vertex Shader
Normal Mapping
Sprite
Vulkan
Game AI
CryEngine
GameMaker
Delta Time
Sound Engine
Draw Call
Respawn
A* Algorithm
Ray Tracing
LOD
Back to All Industries