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Recruiter's Glossary

Examples: Vertex Shader • Level Design • OpenGL

Video Game Development Terms

Understanding these terms will help you better evaluate candidates and communicate with hiring managers

Vertex Shader

Game Mechanics

Level Design

Occlusion Culling

Frame Rate

Unreal Engine

Sprite

Fragment Shader

Procedural Generation

Wwise

Unity

Texture

Particle System

Texture Atlas

Game Loop

Animation Rigging

Input System

Respawn

Hit Box

Mesh

Draw Call

Ray Tracing

Skeletal Animation

Gameplay Programming

UV Mapping

GameMaker

Godot

DirectX

Physics Engine

OpenGL

Metal

CryEngine

FMOD

Game State

Middleware

Collision Detection

Vulkan

Game AI

Delta Time

Sound Engine

Save System

Pathfinding

Asset Pipeline

Sprite Sheet

Normal Mapping

State Machine

Polygon

Checkpoint

A* Algorithm

LOD

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