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Recruiter's Glossary

Examples: Gameplay Programming • Metal • A* Algorithm

Video Game Development Terms

Understanding these terms will help you better evaluate candidates and communicate with hiring managers

Hit Box

FMOD

Fragment Shader

Unity

Game Loop

Sprite Sheet

OpenGL

UV Mapping

Polygon

Save System

Checkpoint

Godot

Texture Atlas

Skeletal Animation

Pathfinding

Middleware

Unreal Engine

State Machine

Occlusion Culling

Asset Pipeline

Metal

Level Design

Procedural Generation

Game State

Gameplay Programming

Input System

Mesh

NavMesh

Animation Rigging

DirectX

Wwise

Game Mechanics

Collision Detection

Particle System

Physics Engine

Frame Rate

Vertex Shader

Normal Mapping

Sprite

Vulkan

Game AI

CryEngine

GameMaker

Delta Time

Sound Engine

Draw Call

Respawn

A* Algorithm

Ray Tracing

LOD

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