About
Features
Plans
Blog
Contact
REQUEST DEMO
×
About
Features
Plans
Blog
Contact
REQUEST DEMO
Recruiter's Glossary
Industry
Examples:
Vertex Shader
•
Level Design
•
OpenGL
Video Game Development Terms
Understanding these terms will help you better evaluate candidates and communicate with hiring managers
Vertex Shader
Game Mechanics
Level Design
Occlusion Culling
Frame Rate
Unreal Engine
Sprite
Fragment Shader
Procedural Generation
Wwise
Unity
Texture
Particle System
Texture Atlas
Game Loop
Animation Rigging
Input System
Respawn
Hit Box
Mesh
Draw Call
Ray Tracing
Skeletal Animation
Gameplay Programming
UV Mapping
GameMaker
Godot
DirectX
Physics Engine
OpenGL
Metal
CryEngine
FMOD
Game State
Middleware
Collision Detection
Vulkan
Game AI
Delta Time
Sound Engine
Save System
Pathfinding
Asset Pipeline
Sprite Sheet
Normal Mapping
State Machine
Polygon
Checkpoint
A* Algorithm
LOD
Back to All Industries