Axure

Term from Web Design industry explained for recruiters

Axure is a popular tool that designers use to create clickable prototypes and mockups of websites and apps before they're actually built. Think of it as a digital sketching tool that allows designers to show clients and developers exactly how a website or app will work and look, without writing any code. It's particularly useful because it lets designers create interactive demos that feel like real websites, making it easier for clients to understand the final product. Similar tools include Figma, Adobe XD, and Sketch. These are often called "prototyping tools" or "UX design tools."

Examples in Resumes

Created interactive website prototypes using Axure for client approval before development

Led user testing sessions with Axure RP prototypes to gather feedback

Designed and documented user flows using Axure wireframes

Typical job title: "UX Designers"

Also try searching for:

UI Designer UX Designer Product Designer Interaction Designer Web Designer Information Architect UX/UI Designer Digital Product Designer

Where to Find UX Designers

Example Interview Questions

Senior Level Questions

Q: How do you approach creating complex interactions in Axure for large-scale projects?

Expected Answer: A senior designer should discuss their process for breaking down complex features into manageable components, creating reusable elements, and organizing documentation for team collaboration. They should mention experience with advanced features like dynamic panels and variables.

Q: How do you ensure your Axure prototypes are useful for both user testing and developer handoff?

Expected Answer: They should explain how they balance fidelity levels, create clear documentation, use proper naming conventions, and organize interactions in a way that's both user-friendly and developer-friendly.

Mid Level Questions

Q: What features in Axure do you use to make your prototypes more realistic?

Expected Answer: Should be able to discuss using dynamic panels, conditions, variables, and animations to create interactive elements that simulate real functionality.

Q: How do you handle responsive design prototyping in Axure?

Expected Answer: Should explain how they use adaptive views, handle different screen sizes, and create prototypes that work well on both desktop and mobile devices.

Junior Level Questions

Q: What's the difference between a wireframe and a prototype in Axure?

Expected Answer: Should explain that wireframes are basic layouts showing structure and content placement, while prototypes add interactivity and show how users will actually use the product.

Q: How do you create clickable elements in Axure?

Expected Answer: Should be able to explain basic interaction design in Axure, such as creating buttons, links, and simple navigation between pages.

Experience Level Indicators

Junior (0-2 years)

  • Basic wireframing and prototyping
  • Simple interactions and navigation
  • Creating basic user flows
  • Working with pre-made widgets

Mid (2-5 years)

  • Complex interactive prototypes
  • Responsive design prototyping
  • Custom widget creation
  • Team collaboration features

Senior (5+ years)

  • Advanced interaction design
  • Project template creation
  • Team workflow optimization
  • Training and mentoring

Red Flags to Watch For

  • No portfolio of interactive prototypes
  • Inability to explain basic user experience concepts
  • No experience with user testing or feedback collection
  • Lack of knowledge about modern design practices and tools